
Research Articles in Computer Science and Information Technology
- The Development of Augmented Reality Technology Applications for Learning about Elements and Chemical Compounds
- The Study of Perception and Satisfaction of High School Grade 7 Student per 2D Animation Cartoon “The Rage”
- The Comparison of Grade 3 Students Learning Achievement using Animation Media in Adventures in the Technology World at Wat Inkanlaya School
- The Student Geographic Information System for Support Consideration of Student Loan
Research Article in Digital Media
- Game Play Behaviors, Preparation and ESports Competition Motivation
The Development of Augmented Reality Technology Applications for Learning about Elements and Chemical Compounds
Nanthita Khanthong, Ekkasit Tiamkaew, Sanya Khruahong

77-87
PDF (ภาษาไทย)
DOI: https://doi.org/10.14456/jait.2020.6
The Study of Perception and Satisfaction of High School Grade 7 Student per 2D Animation Cartoon “The Rage”
Nattapol Promrin, Punyarat Ruungsoongnern, Puangpaga Vatanapakorn, Warunee Kittisut

88-103
PDF (ภาษาไทย)
DOI: https://doi.org/10.14456/jait.2020.7
The Comparison of Grade 3 Students Learning Achievement using Animation Media in Adventures in the Technology World at Wat Inkanlaya School
Natthachai Chajernsuk, Phanuwat Rodcheng, Chanon Lelapipitpat, Siripon Saenboonsong

104-115
PDF (ภาษาไทย)
DOI: https://doi.org/10.14456/jait.2020.8
The Student Geographic Information System for Support Consideration of Student Loan
Pornsin Buangam, Utumporn Sriyom

116-132
PDF (ภาษาไทย)
DOI: https://doi.org/10.14456/jait.2020.9
Game Play Behaviors, Preparation and ESports Competition Motivation
Warin Preewat, Kittisak Boonchij, Qingqing Xu, Suwich Tirakoat

133-145
PDF (ภาษาไทย)
DOI: https://doi.org/10.14456/jait.2020.10

